A new style "strategy-like" puzzle game! Control multiple cute characters and navigate a little girl to the goal! As the girl gets deep into the forests, her secret will be revealed...
Cube Chaos is a complex strategy rogue-lite about placing units to create giant armies, factories, combos, or self replicating murder crabs, overwhelming and outsmarting your opponents. Build and adapt new strategies each run using a ludicrous variety of units, perks and more.
Polimines 2 is the sequel to Polimines, a challenging logic game that combines Nonograms and Minesweeper mechanics. All levels are designed by hand so that guessing is never necessary.
An awesome 3D tower defence game created to give you days and days of the most fun TD game in town. Defend from hordes of Blocks with your mighty BIT heroes! armed with bows, axes, cannons and even frying pans.
Skies above the Great War is a hybrid of action and grand strategy sandbox game set on the Western Front during the First World War. Manage your air forces or take control of any plane yourself in real time.
Take charge of a WW1 field hospital on the Western Front, and make all the decisions necessary to help the soldiers recover and to support the war effort. In this narrative management game, you are the last bastion of humanity.
Embark on an epic journey in Primateria, a game redefining the roguelike deckbuilder with a nod to classic Yu-Gi-Oh! experience. Fuse cards, battle divine beings, and navigate through a universe teeming with challenges and surprises. Embrace the thrill of endless combinations and tactical depths.
In the 25th century, humanity fights for survival, having abandoned Earth due to a devastating asteroid impact. They now strive to settle in Epsilon Eridani, a nearby star system. Upon reaching their destination, the colonists find themselves entangled in an unforeseen intergalactic conflict.
How do you balance -- and indeed encourage -- a war between factions without letting either side obliterate the other? How do you rule over gods, creatures, and men who refuse to obey you? How do you build a landscape of villages when bandits and mythology are conspiring to tear it down?