SLG

Frame - Portals on Steroids

2023-01-15 360 MB
Frame A device that sews two parts of a space together. They can do more: they can move, change the size and gravity of objects, and appear in any size or quantity. All of these mechanisms are used to provide puzzling levels in this logic-based physics puzzle game.
Trailers & Screenshots
01

About This Game

Frames work like every other door frame: you go through them and then you are somewhere else. The only difference is that with frames this "somewhere else" can be anywhere,Ā discontinuities in space included.

If anywhere should be somewhere else frames can beĀ moved.

If something is in the right place, but with the wrong size frames canĀ change the sizeĀ of objects.

And if something falls in an inconvenient direction frames canĀ change gravityĀ of objects.

And frames can do even more:

  • The ubiquitous cubes and activation buttons.
  • A "Paint Gun" allows to dynamically open and close frames.
  • A "Light Gun" that changes how objects interact with frames.
  • Frames can have any size and appear in high numbers.
  • All features of frames are implemented in the most general way possible and cooperate with each other. No scripted events, no restrictive special cases.

All this results in a staggering number of puzzle-possibilities and the carefully crafted levels make sure to use them to the fullest in this logic-based physics-puzzler.

Other features are:

  • A story almost as complex as the game mechanics.
  • All mechanics are explained "intuitively" through level-design without the need of explicit tutorials or text.
  • 85 levels. Every single level exploits a different aspect of the mechanics. No filler, no repitition.
  • A hint mechanic, so you never get stuck.
  • Full support for mouse/keyboard and controller with freely configurable inputs.

Thinking with portals is easy. Now, try thinking with frames.

Before You Start