Mana Battle Free Download
【Game Introduction】
Mana Battle
Build the ultimate hero guild, master positioning and triggers, and aim for a Gold Victory—or see how far you can go in Infinite Mode!
Mana Battle is a PvE roguelite autobattler played on a 3×3 board, where positioning is everything. Choose a core crystal, discover devastating synergies, and climb to the top with each match. Every decision matters!
How to Play
The goal of Mana Battle is to destroy the enemy team's crystal while protecting your own. To do this, you recruit units from across the galaxy. Units cannot damage or protect each other directly—only the crystals. However, units can empower others by making them faster, slower, or stronger.
Reading Unit Descriptions
Cooldown
How long it takes for a unit to perform its action(s).
Example: A unit with a cooldown of 3s acts every 3 seconds.
Basic Abilities
These actions use the unit's Power as a reference. Increasing Power strengthens damage, healing, shields, poison, and regeneration effects.
Damage
Directly harms the enemy crystal.
Example: Damage 30 — This unit deals 30 damage to the enemy crystal.
Shield
Creates a protective barrier on your crystal that absorbs damage until depleted.
Example: Shield 40 — This unit adds 40 shield to the allied crystal.
Poison
Deals damage over time and ignores shields.
Example: Poison 20 — The enemy crystal takes 2 damage per second (20 over 10s).
Regen
Restores life every second.
Example: Regen 30 — The allied crystal restores 3 life per second (30 over 10s).
Heal
Restores your crystal's life and removes poison equal to 10% of the amount healed.
Example: Heal 20 — The allied crystal restores 20 life and removes 2 poison.
Advanced Effects
Haste
Doubles a unit's cooldown recovery speed while active.
Example: “Haste for 2 seconds” means the unit completes 4 seconds of cooldown during that time.
Slow
The opposite of Haste. Haste and Slow cancel each other out.
Charge
Instantly reduces a unit's current cooldown by a set amount.
Example: If a unit needs 3s to activate and receives Charge 1s, it will activate in 2s.
Increase Power
Increases a unit's Power. Bonus Power is lost at the end of combat unless the description states it is permanent.
Critical Damage
Some units have, or can gain, a chance to deal double damage, healing, shielding, poison, or regeneration.
If critical chance exceeds 100%, one-fifth of the excess is converted into Power.
Example: 140% critical chance results in double damage plus 8 bonus Power.
Reactions
Some units can react to enemy actions. Reactions occur 200ms after the triggering action.
Example:
“When a row ally uses Heal, Haste 1 random ally for 1s.”
About Mana Battle
Mana Battle is a PvE roguelite autobattler played on a 3×3 board.
Recruit unique units with distinct abilities and roles. Position them strategically and create powerful synergies to overwhelm your opponents.
Earn achievements by mastering different strategies and crystal combinations. Prove your tactical superiority with Bronze, Silver, and Gold victories—and see how far you can go in Infinite Mode!
【Screenshot】
【Configuration Requirements】
Requires 64-bit processor and operating system
OS *: Windows 7 SP1+, Windows 10, Windows 11
CPU: Dual-core from Intel or AMD at 2.0 GHz
Graphics: DirectX 10 compatible GPU (integrated graphics like Intel HD 4000 or better)
DirectX Ver: 10
Storage: Need 200 MB Available space
Sound Card: any
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